Killing Floor 3 – Gameplay Trailer | PC Gaming Show 2024



Take a detailed look at gameplay for Killing Floor 3 in this action-packed trailer featuring Nightfall’s commando, Mr. Foster, as he and his teammates execute a coordinated plan to infiltrate and reclaim an army depot overrun by Zed hordes.

Killing Floor 3 – Early 2025 to PC, PS5, and Xbox Series X|S!
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36 Comments

  1. Weapon design and gameplay makes a core part of a good fps experience. It looks absolutely horrible in this trailer. This is not a hate comment, is an advice. Fix this or will be a flop.

  2. Why is it that it seems like a downgrade from kf2 or is my memory making kf2 better then it was ? They had mocap artists, so proud of the gore/dismemberment system. This seems also going the hero shooter way with a drone,zipline,trapdoor. Maybe if the creator didnt step down to cancel culture and or / collab/ outsource to another compagny? Hoping to be wrong and kf3 will be really amazing. Still playing kf2 so many free content too added over the years.

  3. Выражаю огромную благодарность за продолжение KF3! Пожалуйста создайте кросплатформу xbox-pc-ps это не CS и в плане баланса нечего бояться. Мы братья и сражаемся за мир в аду❤

  4. Дорогие разработчики, не нужно превращать игру в Doom Internal !!! Я не смогу летать над монстрами и стрелять с геймпада.

  5. Would love to see the Zeds more reactive and aware they’re getting shot at and to move side to side to try to dodge the attacks

  6. Видно как люди не хотят что бы игра проваилилась

  7. this looks amazing and fun, just like KF2 but better, this trailer gave me Doom Eternal vibes just killing demons with cool weapons and occasionally meleeing them, pls let this game have a lot of replayability factor

  8. I feel all the animations and movements are very simple and clumsy. I hope they dont mess it up

  9. I can’t wait for Birmingham simulator 3. It’s my favorite game series is an American.

  10. again, nice game but whats killed it for me is the slow ass gameplay. cya maybe kf4

  11. Tripwire, PLEASE don't lock classes and weapons behind separate characters. the 'Hero' shooter market is already bloated as is.

  12. Can you guys release something new related to red orchestra? only kf1 worth it the rest are zzzzzzzzzzzzzzzzzzz

  13. The maps and textures simply looks to santized, the map/world objects map also do not feel like much thought was put into them.
    Example1: freeze frame at sec 28. The scene looks like garbage from a 3DSmax lighting student learning texture/volumetric lighting. The floor shiny across all textures, hard shadows for days.
    Example 2: Wtf kind of urban military utopian fridgator map is this? box this, box that, no urban caos, graffiti, no street lighting, i mean if this map was in the day it would look horribly unnature/realistic or futuristic.
    Example 3: Here's a commercial factory building, did nobody install lights here? no fire extinguisher water falling from the ceiling.

    Final thoughts:
    This game while having a great engine lacks intent for the world before the player arrives. Where is the EMS services, the pushback – It's not cyberpunk, it feels unfinished and mildly unloved. The whole trailer tells me the player shoots things in prison/military-ish map while the places that do not show what is happened. I know it's a simple FPS. but there has to be some sense to the player that there was resistance before your team showed up, bodies laying around, EMS, Police materials, riot shields laying around, more things burned up/destroyed like there was a fight weeks ago before the player. It looks like this will be a slow disappointment for old fans and fans who admire quality maps/enviorments.

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